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Mobile Application for Shopping

Info: 9368 words (37 pages) Dissertation
Published: 19th Oct 2021

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Tagged: Information SystemsTechnology

TABLE OF CONTENTS

TABLE OF CONTENTS

LIST OF FIGURES

LIST OF TABLES

CHAPTER 1: INTRODUCTION

CHAPTER 2: LITERATURE REVIEW

CHAPTER 3: PROJECT MANAGEMENT

CHAPTER 4: SYSTEM REQUIREMENTS SPECIFICATION

CHAPTER 5: SYSTEM ANALYSIS

CHAPTER 6: SYSTEM DESIGN

CHAPTER 7: IMPLEMENTATION

CHAPTER 8: CONCLUSION AND FUTURE WORK

LIST OF FIGURES

Figure 3.1: Iterative Waterfall model

Figure 3.2: Gantt chart for communication

Figure 3.3: Gantt chart for planning

Figure 3.4: Gantt chart for modeling

Figure 3.5: Gantt chart for Construction

Figure 3.6 Gantt chart for Deployment

Figure 5.1: Use case

Figure 5.2: Class Diagram

Figure 5.3: E-R Diagram

Figure 5.4: Activity Diagram for customer

Figure 5.5: Activity diagram for shopkeeper

Figure 5.6: Activity diagram for admin

Figure 5.7: Sequence Diagram

Figure 5.8:  DFD Level 0

Figure 5.9: DFD level 1 for login

Figure 5.10: DFD level 1 for registration

Figure 5.11: DFD level 1 for manage category

Figure 5.12: DFD level 1 for manage subcategory

Figure 5.13: DFD level 1 for product detail

Figure 5.14: DFD level 1 for cart

Figure 5.15: DFD level 1 for order

Figure 5.16: DFD level 1 for bill

Figure 5.17: DFD level 2 for category

Figure 5.18: DFD level 2 for subcategory

Figure 5.19: DFD level 2 for product

Figure 5.20: DFD level 2 for cart

Figure 6.1: Database of slimzon

Figure 7.1: Home page

Figure 7.2: Registration

Figure 7.3: Login page

Figure 7.4: Admin manage shop page

Figure 7.5: Manage category

Figure 7.6:  Manage category and subcategory

Figure 7.7: Report

Figure 7.8:Manage Product

Figure 7.9: Manage offer

Figure 7.10: Shopping

Figure 7.11: Product detail

Figure 7.12: Cart Detail

Figure 7.13: order form

Figure 7.14: payment detail

Figure 7.15: Spinner

Figure 7.16: Login form

Figure 7.17: Registration form

Figure 7.18: Filter

Figure 7.19: product search on category

Figure 7.20: Product detail

Figure 7.21: Product detail select size

Figure 7.22: scan qr code

Figure 7.23: cart detail

Figure 7.24: order detail

Figure 7.25: order form

LIST OF TABLES

Table 2.1: Comparison of existing system

Table 2.2: Comparison with existing system

Table 3.1: Schedule

Table 6.1: admin

Table 6.2  bill_master

Table 6.3:  cart_detail

Table 6.4:  category

Table 6.5:  cust_regis

Table 6.6:  offer_master

Table 6.7:  order_master

Table 6.8:  payment_table

Table 6.9:  product_detail

Table 6.10:  shop_regis

Table 6.11:  sub_cat

CHAPTER 1: INTRODUCTION

1.1 Project summary

Slimzon is meant at promoting shopping methods and make people life easier in terms of shopping in mall; we built this mobile application that could play a significant task in the shopping at mall as a whole. The practice of slimzon is to help the users to find desired item efficiently and buy both online and offline mode.

1.2 Purpose

The main purpose of our project is to make shopping of mall items easier and less tiring. The user will easily get the desired item by providing filters like price categories etc. The user can even check total bill of products by qr scanning feature. Even the user can but online or generate bill and give offline payment.

1.3 Scope

This application is used mainly by the customers who can be any human being like student, teenager, rich people, old people, teacher, businessman, housewife etc to view and buy items online as well as offline through application

1.4 Report Outline

Chapter 1 is the basic introduction of project. In gives overview of the project and purpose & scope of the project.

Chapter 2 is the information about the technology which is use for the implementing to this project.

Chapter 3 is the gives information about planning and scheduling of this project. It includes different techniques for planning & scheduling. These techniques are work break down structure, pert chart & Gantt chart.

Chapter 4 is the gives information about software requirement specification of this project. It include functional and non-functional requirement of this project.

Chapter 5 includes the analysis of the system develop by the system developer. In that include the feasibility study of this system. Also include the diagrams like E-R diagram, UML diagram & USECASE diagram of the system which shows the behavioral aspect of the system.

Chapter 6 includes the schema designs of the project. This is use for store the data in database.

Chapter 7 shows the implementation part of this system. It gives the GUI design of the project and testing process of system.

Chapter 8 contains the conclusion of the project and remaining future work of this project or system.

CHAPTER 2: LITERATURE REVIEW

A fine deal of work has been directed toward mall shopping tools. The literature shows that grave efforts have been put in order to come up with a successful mall shopping mall navigator. Authors developed a communication robot for use in a shopping mall to provide shopping information and give direction to customers when desirable. The authors faced difficulties in sensing human behaviors, conversation in a noisy environment, and the needs of unpredicted miscellaneous information in the conversation. The robot was designed to avoid the speech recognition problem by using radiofrequency identification (RFID).

The author of reference tried to improve entertainment experience which represents a very significant role in shopping mall competitive edge. In his research, he depended on both theoretical and empirical studies which provide several strategies principles for mall manager. He planned and empirically investigated the premises of the ‘Holistic Entertainment Experience for Wooing Shoppers’ (HEE-WS) model which is illustrative for mall managers to pursue seamless alignment between the creation of holistic entertainment experience and the creation of perceived satisfaction in mall attributes. This kind of alignment is crucial in predicting policies to elevate the effectiveness of shopping mall management.

In a study carried by, the authors examined the effect of gender and work status on Shopping Center Patronage, and they improved what other researches recommend that there are important differences between men and women models as well as between women who work outside a home as opposed to the ones that don’t. Social presence influence on perceived security. Conceptual model was built to represent virtual malls where behavior of users was enhanced to provide more intensive view of virtual reality. In a study showed that pre 1994, low income earners depend on small and informal businesses represented as retail landscapes, which provide very limited choices and services to the customer, therefore shopping outside town appeared and known as “out shopping”. Moreover in 1994 the income growth rapidly resulted in “in-bound shopping”, which forms the last retail in South Africa. After that the shopping malls appeared on small townships which reduced the market share of retailer [5]. According to reference [6], in 2002, as a result of the increasing number of small-sized online malls, the number of customers who depend on online shopping is increasing. However, these online shopping malls won’t exist for a long time since the shortage in Customer Relationship Management (CRM) strategies imply their needs. The CRM strategies can be improved by making some analysis on transaction data of a certain shop. Some types of analysis can be made by using some data mining techniques, decision tree, association rules and sequential patterns based on data about VIP customers.

Table 2.1: Comparison of existing system

Existing System

 

 

Advantages Limitations of Existing System

 

 

Solution
a communication robot The robot helped the customer to give information about mall
  • difficulties in sensing human behaviors
  • conversation in a noisy environment the needs
  • of unexpected miscellaneous knowledge in the conversation
The robot was designed to avoid the speech recognition problem by using radiofrequency identification (RFID).
A Static device No need of sensing human behavior or language
  • leads to crowd
  • Time consuming
  • Static
Lot of static device where placed in mall

Table 2.2: Comparison with existing system

Existing System Technique of existing System Use of your technique in project Justification
S-mall, Robinsons, lullu mall etc Just search shops ; alert you about events Can also search on the basis of items Malls are basically for buying items so if they will be able to search their item (considering its color, price and reviews) within the app this will save their time and money.

CHAPTER 3: PROJECT MANAGEMENT

3.1 Project Planning and Scheduling

3.1.1 Project Development Approach

Our project is developed using specific software development lifecycle. Software Development approach is best suited for the project depends on the requirement and other factors. A process model is a development strategy that is used to achieve a goal that satisfies the requirements abiding by the constraints.

Figure 3.1: Iterative Waterfall model

An iterative life cycle model does not attempt to start with a full specification of requirements. Instead, development begins by specifying and implementing just part of the software, which can then be reviewed in order to identify further requirements. This process is then repeated, producing a new version of the software for each cycle of the model.

System Engineering:

Analysis:

The aim of the requirement analysis is to understand the exact requirements of the customer and to document them properly.

Requirement gathering and analysis:

This activity consists of first gathering the requirement and then analyzing the gathered requirement.

Requirement Specification:

The customer requirement identified during the requirement gathering and analysis activity are organized into a software requirements specification (SRS).

Design

The goal of the design phase is to transform the requirements specified in the SRS document into a structure that is suitable for implementation in some programming language. In technical, during the design phase the software architecture is derived from the SRS document.

Traditional Design Approach:

The traditional design technique is based on the data flow oriented design approach. While using this technique the design phase consists of two important activities: first a structured analysis of the requirement specification is carried out where the detailed structure of the problem is examined.

Object-oriented design approach:

Object-oriented design approach (OOD) is a relatively new technique. In this technique, various objects that occur in the problem domain and the solution domain are first identified and the different relationships that exist among these objects are identified.

Code

The purpose of the coding of software development is to translate the software design into source code. The coding phase is also sometimes called the implementation phase since the design is implemented into a workable solution in this phase. Each component of the design is implemented as a program module. The end-product of this phase is a set of program modules that have been individually tested. To enable the engineers to write good quality program, every software development organization normally formulates its own coding standards that suits itself. A coding standard addresses issues such as the standard ways of laying out the program code, the template for laying out the function and module headers, commenting guidelines, variables and function naming conventions, the maximum number of source lines permitted in each module, etc.

Testing

System testing is normally carried out in a planned manner according to a system test plan document.

Maintenance

Maintenance of a typical software product requires much more effort than the effort necessary to develop the product itself. Maintenance effort is roughly in 40:60 ratios.

Advantages of Iterative Waterfall Model

  • In iterative model we can only create a high-level design of the application before we actually begin to build the product and define the design solution for the entire product. Later on we can design and built a skeleton version of that, and then evolved the design based on what had been built.
  • In iterative model we are building and improving the product step by step. Hence we can track the defects at early stages. This avoids the downward flow of the defects.
  • Iterative model we can get the reliable user feedback. When presenting sketches and Blue prints of the product to users for their feedback, we are effectively asking them to imagine how the product will work.
  • In iterative model less time is spent on documenting and more time is given for designing.

3.1.2 Project Plan

In this part we plan the project.

We have six modules in our project, which are as follows:

  • Registration Module: Customer can register on their own. Shop registration are dome by admin.
  • Product Search module: Customer search Desired Items Categories, Item Name.
  • QR code scanning module: QR code will be scanned by customer while buying items at the mall to calculate total bill amount..
  • Payment module: Customer can pay bill online as well as offline.
  • Order Management Module: Order are basically managed by shop admin
  • Report System module: Report are generated giving statistical analysis

3.1.3 Schedule Representation

Table 3.1: Schedule

  Start date Days to complete    
Communication      
Training 13-jul-16 10  
Requirement Gathering 23-Jul-16 20  
Milestone: project definition completed      
Planning      
Project estimation 13-Aug-16 15  
Project Scheduling 28-Aug-16 6  
Milestone: project planned      
Modeling      
requirement analysis 13-Sep-16 15  
design 18-Sep-16 20  
canvas making 08-Oct-16 15  
Milestone: project achieved      
#Construction      
coding of basic website 23-oct-16 60  
testing of basic website 23-Dec-16 15  
coding of basic Android Application 7-Jan-17 50  
testing of basic Android Application 27-Feb-17 15  
Milestone is in progress      
*Deployment      
Verification by faculty 14-Mar 15  
Documentation and submission of report 01-Apr 12  
Milestone: not yet achieved      
         

Figure 3.2: Gantt chart for communication

Figure 3.3: Gantt chart for planning

Figure 3.4: Gantt chart for modeling

Figure 3.5: Gantt chart for Construction

Figure 3.6 Gantt chart for Deployment

CHAPTER 4: SYSTEM REQUIREMENTS SPECIFICATION

Introduction

Purpose

The main purpose for preparing this document is to give a general insight into the analysis and requirements of the existing system or situation and for determining the operating characteristics of the system.

Overview

This system provides an easy to solution customer’s to buy the product without go to the mall and to search their desired items in mall easily.

4.1 User Characteristics

There are four user groups for the slimzon:

Admin can:

  • Register for shop admin
  • Manage(add and update) category and sub category
  • Manage ( add and update) shop in the mall
  • View report prepared by shop admin

Shop admin can:

  • Manage product
  • Approve order
  • Dispatch order

Customer can:

  • Search items
  • Buying items
  • Order products
  • Payment online/offline
  • Scan QR-code

General public can

  • Search items
  • Scan QR code

Functional Requirement

R.1 Registration

Description: If customer wants to buy the product then he/she must be registered, unregistered user can’t go to the shopping cart, they can only search and view items. Shopkeepers are registered by mall admin, only registered shop admin can perform activity of shop admin.

Input: details of user. (Name, Address, City, State, Mobile No., Email ID, Password, Confirm Password)

Output: Account created

R.2 Login

Customer/ shop admin/mall admin logins to the system by entering valid user id and password.

Input:  username and password

Output: Home page

R.3 Manage category and sub category

Description: Mall admin can add, update and delete category and sub category.

R.4 Manage Products

Description: Shop admin can add and update the product details and related offers

R.5.Search/Browse product

Description: The user can search their desired item by name or browse item through filter and options

Input: product related name

Output: list of products

R.6 QR Scanning

Description: The customer scans the qr object to calculate bill amount

Input: QR code

Output: Total amount

R.7 Manage order

R.7.1 Changes to Cart

Changes to cart means the customer after login or registration can make order of the product from the shopping cart.

R.8 Payment

For customer there are many type of secure billing will be prepaid as debit or credit card, post paid. The security will provide by the third party like Pay-Pal etc.

Input: bank account details, debit/credit card details

Output: Bill Generated  .

R.9 Report Generation

After all transaction the system can generate report on the admin side giving various statistical analyses

Input: Report aspects on which need to analysis

Output: Report

4.2 Hardware and Software Requirements

Developer side

Hardware

  •   Processor: AMD A4-4000 APU with Radeon™ HD Graphics 3.00GHz
  •   RAM: 4GB min
  •   Display: 1024 × 768 or higher resolution monitor

Software

  •   OS: Microsoft Windows 7 Professional(64 bit)
  •   WampServer 2.4
  •   SQL Server 2005 Express
  •   Google chrome
  •   Notepad ++
  •   E-draw 8.0
  •   Microsoft Office Excel 2007
  •   Microsoft Office PowerPoint 2007
  •   Microsoft Office Word 2007
  •   Android studio 2.2
  •   Android SDK
  •   Android version – 4.1(jellybean) to 6.0(Marshmallow)
  •   JAVA SE Development Kit 7 Update 75
  •   Web browser: Microsoft Internet Explorer 7.0 and above, Mozilla Firefox 3.5 and above, Apple Safari 5.0 and above, Google Chrome 1.0 and above

User side

  •   Android version – 4.1(jellybean) to 6.0(Marshmallow)
  •   Web browser: Microsoft Internet Explorer 7.0 and above, Mozilla Firefox 3.5 and above, Apple Safari 5.0 and above, Google Chrome 1.0 and above
  •   Network:  faster connection between client computers and server

CHAPTER 5: SYSTEM ANALYSIS

5.1 Feasibility Study

Feasibility is the measure of how beneficial or practical the development of information system will be to an organization.

The feasibility study involves following main criteria:

  • Whether the identified user needs may be satisfied using current software and hardware technologies ?
  • The study will decide if the proposed site will be cost-effective and if it can be developed given existing budgetary constraints
  • Feasibility study should be cheap and quick
  • The result should inform the decision of whether to go ahead with a more detailed analysis.

5.1.1 Technical Feasibility

It is a measure of the practicality of specific technical solution and the availability of technical resources and expertise. Technical feasibility is computer oriented.

  • Is the project feasibility within the limits of current technology?
  • Does the technology exist at all?
  • Is it available within given resource constraints (i.e., budget, schedule )

5.1.2 Economical Feasibility

It is a measure of the cost-effectiveness of a project or solution. This is often called a cost-benefit analysis. Economic feasibility deals with the costs and benefits of the information system.

5.1.3 Operational Feasibility

It is a measure of how well the solution will work in the organization. It is also a measure of how people feel about the system/process. Operational feasibility is people oriented.

Is there sufficient support for the management from the users?

  • Will the system be used and work properly if it is being developed and implemented?
  • Will there be any resistance from the user that will undermine the possible application benefits?

5.2 Function of System

5.2.1 Use Case Diagram

Figure 5.1: Use case

5.3 Data Modeling

5.3.1 Class Diagram

classdia.png

Figure 5.2: Class Diagram

5.3.2 E-R Diagram

ERpng.png

Figure 5.3: E-R Diagram

5.3.3 Activity Diagram

 

activity customer .png

Figure 5.4: Activity Diagram for customer

Figure 5.5: Activity diagram for shopkeeper

activity admin.png

Figure 5.6: Activity diagram for admin

5.3.4 Sequence Diagram

seq_dia.png

Figure 5.7: Sequence Diagram

5.4 Functional and Behavioral Modeling

5.4.1 Data Flow Diagram

Level 0- context Level

Image 6.png

Figure 5.8:  DFD Level 0

Level-1

Figure 5.9: DFD level 1 for login

Figure 5.10: DFD level 1 for registration

Figure 5.11: DFD level 1 for manage category

Figure 5.12: DFD level 1 for manage subcategory

Figure 5.13: DFD level 1 for product detail

Figure 5.14: DFD level 1 for cart

Figure 5.15: DFD level 1 for order

Figure 5.16: DFD level 1 for bill

Level-2

Figure 5.17: DFD level 2 for category

Figure 5.18: DFD level 2 for subcategory

Image 35.png

Figure 5.19: DFD level 2 for product

Image 34.png

Figure 5.20: DFD level 2 for cart

CHAPTER 6: SYSTEM DESIGN

6.1 Database Schema Design

Database design is the process of specifying the logical and/or physical parts of a database. The goal of database design is to make a representation of some “universe of discourse”- the type of facts, business rules and other requirement that the database is intended to model.

A description of the structure of the database including the structure of the tables, column, constraints, view, etc that makes up the database.

The schema describes the complete blueprint for the database, defining everything about the database except that data itself.

Database Name: SLIMZON

php.png

Figure 6.1: Database of slimzon

This database stores all the information related to the online Shopping Mall system.

Table Name: Admin

This table contains the information about the Admin that are registered to the web application.

Admin

Table 6.1: admin

Column Type Null Default Comments
username varchar(50) No    
pwd varchar(10) No    

Table Name: Bill_master

This table will show the information about the Bill_master that are registered on the web application.

bill_master

Table comments: bill_master

Table 6.2  bill_master

Column Type Null Default Comments
bill_id int(10) No    Primary key
bill_date date No    
order_id int(10) No    Foreign key
c_id int(10) No    Foreign key
cart_id int(10) No    Foreign key
total_amt int(10) No    

Table name: cart_detail

This table will show the information about the cart_detaill for the web application.

cart_detail

Table comments: cart_detail

Table 6.3:  cart_detail

Column Type Null Default Comments
cart_detail_id int(10) No    
cart_id int(10) No    Primary key
prod_id int(10) No    Foreign key
size varchar(10) No    
qty int(10) No    
price int(10) No    
offer_price int(10) No    
discount_rate int(2) No    

Table name: Category

This table shows all the Category details of items.

category

Table comments: category

Table 6.4:  category

Column Type Null Default Comments
cat_id int(10) No   Primary key
cat varchar(50) No    

Table name: Cust_regis

This table will show the information about Customer Registration.

cust_regis

Table comments: cust_regis

Table 6.5:  cust_regis

Column Type Null Default Comments
c_id int(10) No   Primary key
c_name varchar(50) No    
address varchar(255) No    
city varchar(50) No    
state varchar(50) No    
mobile_no varchar(10) No    
email_id varchar(50) No   Foreign key
pwd varchar(10) No    
r_date date No    

Table name: offer_master

This table will show the information about Offers.

offer_master

Table comments: offer_master

Table 6.6:  offer_master

Column Type Null Default Comments
offer_id int(10) No   Primary key
offer_start_date date No    
offer_end_date date No    
prod_id int(10) No   Foreign key
discount_rate int(2) No    
offer_name varchar(50) No    
shop_id int(10) No   Foreign key

Table name: Order_master

This table shows the information about Order.

Table comments: order_master

Table 6.7:  order_master

Column Type Null Default Comments
order_id int(10) No   Primary key
order_date date No    
cart_id int(10) No   Foreign key
c_id int(10) No   Foreign key
delievery_address varchar(255) No    
mobile_no varchar(10) No    
total_amt int(10) No    
Status int(1) No    
pay_type varchar(10) No    

Table name: payment_detail

This shows the information about payment.

Table comments: payment_detail

Table 6.8:  payment_table

Column Type Null Default Comments
pay_id int(10) No   Primary key
order_id int(10) No   Foreign key
pay_date date No    
card_holder_name varchar(50) No    
bank_name varchar(50) No    
card_type varchar(10) No    
card_no varchar(16) No    
cvv_no int(3) No    
expiry_date varchar(10) No    
Amount int(10) No    

Table name: product_detail

This table shows the information about the details of product.

Table comments: product_detail

Table 6.9:  product_detail

Column Type Null Default Comments
prod_id int(10) No   Primary key
prod_name varchar(50) No    
cat_id int(10) No   Foreign key
sub_cat_id int(10) No   Foreign key
Description varchar(255) No    
company_name varchar(50) No    
Price int(10) No    
offer_price int(10) No    
qr_code varchar(10) No    
prod_img varchar(50) No    
shop_id int(10) No   Foreign key

Table name: shop_regis

This shows the information about the shop registration.

Table comments: shop_regis

Table 6.10:  shop_regis

Column Type Null Default Comments
shop_id int(10) No   Primary key
shop_name varchar(50) No    
email_id varchar(50) No    
pwd varchar(10) No    
mobile_no varchar(10) No    

Table name: sub_cat

This shows the information about the sub category of product.

Table comments: sub_cat

Table 6.11:  sub_cat

Column Type Null Default Comments
sub_cat_id int(10) No   Primary key
cat_id int(10) No   Foreign key
sub_category varchar(50) No    

CHAPTER 7: IMPLEMENTATION

Home page

home pager.png

Figure 7.1: Home page

Home page is the main page a visitor navigating to a website from a web search engine will see, and it may also serve as a landing page to attract visitors. The home page is used to facilitate navigation to other pages on the site by providing links to prioritized and recent articles and pages.

Registration Page

Image 16.png

Figure 7.2: Registration

Registration page will register the customer. In our page we have kept fields and all are compulsory to fill.

The fields are

Name: only validates alphabet, no numeric and special characters are allowed

Address: all are valid

City: only validates alphabet, no numeric and special characters are allowed

State: only validates alphabet, no numeric and special characters are allowed

Mobile no. : should be 10 digit number.

Email id: should be a proper email-id

Password: should be more than 6 char and less than 10 char

Confirm password: should be same as password

Login Page

login.png

Figure 7.3: Login page

Login page for all three user customer, shop admin and admin; contain two fields to login that is email id and password, and even we have had added a separate field to select whether the user is customer or shopkeeper.

Manage shop page (Admin)

admin page.jpg

Figure 7.4: Admin manage shop page

Admin here can add new shops in the database and update the existing shop detail

Manage category and subcategory

Image 17.png

Figure 7.5: Manage category

 

admin sub category page.jpg

Figure 7.6:  Manage category and subcategory

 

Admin can add new category and related subcategory of item and update them.

Report (Admin)

Image 18.png

Figure 7.7: Report

Admin can generate report on basis of Shop Wise Product Detail Reports, Order Detail Report, Bill Detail Report, and Product Wise Selling Report.

Manage product (Shop Admin)

shopkeeper page.jpg

Figure 7.8:Manage Product

Shop admin can add new product details of their shop and update them.

Manage offer (Admin)

Image 19.png

Figure 7.9: Manage offer

Shop admin can add new offers to particular product and update them

Shopping (Customer)

Image 1.png

Figure 7.10: Shopping

 

Customer can browse product on basis of category and sub category, can use filter on basis of price and can search by entering similar name of the product and get their desired product

Product detail (Customer)

Image 21.png

Figure 7.11: Product detail

Customer can view product detail and add item to the cart if they want

Cart Detail (Customer)

cart detail.png

Figure 7.12: Cart Detail

Cart detail gives the detail of items added to cart and we can delete the item from the cart. From this page we can order the cart items.

Payment form

Image 2.png

Figure 7.13: order form

Image 4.png

Figure 7.14: payment detail

Payment can be done by both online and offline mode. By adding respective details

Android application

spinner.png

Figure 7.15: Spinner

Login Page

sign up.png

Figure 7.16: Login form

Login page for customer to login entering valid email id and password

Registration form

registration.png

Figure 7.17: Registration form

Registration form for customer to register by entering all details which mandatory.

Product

select price.png

Figure 7.18: Filter

select category.png

Figure 7.19: prroduct search on category

Item can be searched on the bases of categories and filter like price are provided to search more conveniently.

Product detail

product detail.png

Figure 7.20: Product detail

Screenshot_2017-03-31-21-33-25.png

Figure 7.21: Product detail select size

Product detail which gives detail of the product and allow item to be added into the cart

Qr scan

Screenshot_2017-03-31-21-31-20.png

Figure 7.22: scan qr code

Customer can scan qr of various product and get the total amount of scanned products

Cart Detail

cart detail.png

Figure 7.23: cart detail

Cart detail gives the detail of items added to cart and we can delete the item from the cart. From this page we can order the cart items.

Order detail

order detail.png

Figure 7.24: order detail

Order detail gives detail of all ordered products by the login customer.

Order Form

order form.png

Figure 7.25: order form

Payment can be done by both online and offline mode. By adding respective details

CHAPTER 8: CONCLUSION AND FUTURE WORK

Conclusion

It intends to promote shopping methods and make save time for people; we built this mobile application that could play an important role in the Indian malls as a whole. For major shopping complexes Indian who are always on the go, we believe that application is feasible and very practical and have met most of our expectations and proved to have positive feedback from its users who tried it. We realize that not everything is perfect; therefore we plan to improve our application so that it can carry more weight with this vastly changing era.

Future Work

Area of improvement include: Downloading of Application automatically while entering in the mall the customers automatically download our application instead of initially doing it manually when entering the mall, introducing videos, increase search criterion for example searching by brand, color etc, and GPS system, which helps identifying the customer’s position and generates a path to their required shop.

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Technology can be described as the use of scientific and advanced knowledge to meet the requirements of humans. Technology is continuously developing, and is used in almost all aspects of life.

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