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Organizations in today's day and age know that timely, regular and effective new product/service development can act as core competence for its business. They know that for them to gain competitive advantage they have to be imaginative and also involve their consumers in this complex and all important decision of the introduction of a new product/service. How they go about this can determine the success or failure of any product/service introduced into the market. Organizations need to identify customer needs and wants, develop innovations to meet them and in order to be effective in doing this, they need to collect and act on customer-initiated feedbacks and inputs.

New Product Development (NPD) includes forms of business development which are not concerned with supplying existing products to existing markets (Ian Goulding, 2001). New product development process can be said to start with the identification of an opportunity in the market and ends with the successful launch of the product. It takes into account the various activities involved in this process e.g. develop and test the product concept, fully define and develop the product, source for suppliers etc. The job is not finished until it reaches the right consumer at the right time and the right volume.

A timely New Product Development scheme is very important for organisations that want to ensure continuity, as well as attain competitive superiority. Success in New Product Development (NPD), both in terms of market share and cycle time, has become a key indicator of organizational success (Wheelwright & Clark, 1995).

Nevertheless it is pertinent to note that the most successful organisations acknowledge consumer preferences when creating new products. However, a product appeal is most times validated at the last moment in the market place. Many authors have argued on the extent of consumer involvement in a NPD scheme, but most have agreed that very successful NPD project must include some sort of consumer information in the designing of their products or services.

This study seeks to explore the extent of consumer involvement in the new product development process, the various stages of involvement of consumers, the benefits of such involvement to the organisation at large. It also looks at the factors that determine successful new product development, why new products fail and the various phases of new product development. The research hopes to provide a strategic guidance to organization with the respect to the role/ involvement of consumers in the critical and important process of new product development.

Several studies have however been carried out on the NPD processes, as recent findings reports continuing difficulties in introducing successful products in spite of enormous company emphasis on new products. For years researches have therefore concentrated in explaining what constitutes new product success.

RESEARCH QUESTION

Is it effective to involve consumers in new product development process and if so how can the process be managed?

STUDY AIMS AND OBJECTIVES

Organisational NPD schemes are very tedious exercises and do require a lot of fore-planning and hard work at various stages of implementation. The Wall Street Journal (1992) had indicated that only about 10% of all NPD schemes results in success in the market. Hence a proper understanding of the NPD processes especially as regards consumer involvement is necessary for success in any NPD scheme.

The purpose of this research work is therefore to:

MERITS OF A NPD SCHEME

As stated earlier, organisations in a bid to sustain their competitive edge and ensure continued relevance in the market, embark on successive NPD schemes. New product development is essentially a means of improving corporate viability (Hayhurst, 1968). Once a company has carefully segmented the market, chosen its customers, identified their needs, and determined its market positioning, it is better able to develop new products (Kotler, 2002). Both academia and practitioners acknowledge that new product development (NPD) is a crucial activity to most companies in order for them to secure long term survival and growth. (Brown & Eisenhardt, 1995; Clark & Fujimoto, 1991; Craig & Hart, 1992). New product developments shape the company's future and maintain or build sales (Kotler, 2002).

Ian Goulding, 2001 has stated the following as merits of a successful NPD & diversification scheme:

Other reasons that companies engage in NPD are the revenue expectations from the new product, growth and balance of the organization, value and trend in new product introduction Although the aforementioned merits are not in any way exhaustive, it however points to the salient reasons why organizations embark on successive NPD scheme.

CONSUMERS AND THE NPD SCHEME

Successful NPD schemes do involve consumer inputs in the creating of new products. Consumer involvement in product development refers to the several interactions that occur between the consumers and the design process.

M.A Kaulo, 1998, identified two dimensionsof consumer involvement which stems from a study of client's relations to the organization.

In order to explain this dimension the categories “design for”, “design with” and “design by”, described by Eason (1992).were used.

CRITICAL FACTORS IN SUCCESSFUL NEW PRODUCT DEVELOPMENT SCHEME

The multi-dimensional nature of a new product development scheme introduces a significant number of variables which may or may not have a direct bearing on the outcome of the project. There are considerable problems in defining new product successes and even more in assessing the success rate (Crawford, 1991). But it is quite pertinent to note that every successful NPD scheme requires an in-depth understanding of the consumers, their situation, their needs and their wants (Karkainen et al, 2001; Lagrosen, 2001). Consumers will simply not buy any products that does not appeal to them in any way.

Craig & Hart (1992) have identified groups of similar success factors:

DEFINITION OF TERMS

LITERATURE REVIEW

DEFINITION OF THE TERM- NEW PRODUCT

Several authors have attempted to describe what actually qualifies a new product. Sampson (1970) defined a successful new product as:

Sampson's definition includes an element of purposefulness, usefulness as well as newness or originality (Ian Goulding, 2001). Many products considered as new will in fact fall outside the above definition, since:

CONSUMER INVOLVEMENT MODELS IN A NPD SCHEME

A successful NPD scheme should involve active interaction between the organisation and their consumers. It is however necessary to consider how organisation should involve their consumers and what should be the extent of their involvement.

Many authors have described the methods and concepts of consumer involvement at the different phases in the new product development process:

CONSUMER RELATIONSHIP AND AN NPD SCHEME

The need for end-users' input cannot possibly be over-emphasized in designing a new product. Gruner & Homberg (2000) have demonstrated that consumer interaction in new product development has a positive impact on new product success. Understanding consumers is usually regarded as being crucial for successful new product development (Lagrosen, 2001). It does not end in just understanding the consumer; they must be actively involved in some levels of the design process.

Hanna et al. (1995) has ranked the closeness to customers as one of the most important factors for new product development success in business markets. Furthermore, Hanna et al (1995) also suggestedthat customers are the most frequent source of new product ideas for business products. Informed companies are constantly learning how to best tap into this reservoir of ideas. Neale & Corkindale (1998) has also further argued that for new technology products, co-development is the best option.

Calantone & Cooper have shown that the most prominent reason why most NPD scheme ends in failure is that there is no real need or want for the new product in the market. Most new products fail even before they leave the drawing room. It is said that 1 out of every 2 new products fail within the launch year. Most of this failure has been traced to lack or insufficient consumer involvement.

REASONS ORGANISATIONS GIVE FOR NOT INVOLVING CONSUMERS IN THEIR NPD SCHEME.

Despite the immense benefits derived from a suitable consumer involvement in a NPD scheme, some organizations still argue against any level of involvement by the end users of their new products. The reason given includes the following:

MOTIVES FOR CONSUMER INVOLVEMENT IN NPD SCHEMES

In deciding on a suitable NPD consumer involvement scheme in designing a product, it is important to attempt to explain why a consumer should partake in the scheme. Emerson, 1981 has elucidated that consumers will only participate in a NPD process, because they expect to derive some form of benefit. Such engagement could be considered beneficial if the benefit derived is more than the experienced effort. However, whether or not a consumer engages in virtual new product development depends on the individual's motivational state, their need to receive and capacity to give (Hirschman 1987, 99). The views of highly motivated consumers will easily be assessed, but this also depends on whether they possess the requisite technical know-how of the new product in question. Deci & Ryan, 1985 has identified two types of motivation:

Intrinsic Motivation: Intrinsic motivation can be noticed as interest, involvement, curiosity, satisfaction, or positive challenge (Amabile, 1996). Consumers who are intrinsically motivated may consider their involvement in the NPD process as enjoying and interesting and will look at it as beneficial instead of effort. It is not the outcome but the activity itself; creative consumers will derive benefit from. These types of consumer get their motivation from within themselves, and may not need any form of incentive to give their best to a NPD scheme. Individuals who enjoy their participation may sink in a state of flow- an optimal experience where they get absorbed by the activity, loosing any sense of time and space (Csikszentmihalyi, 2002). Under conditions of deep involvement, freedom self-control, attention, challenge, sense of mastery, competence and task enjoyment, consumers make easiest experience flow (Csikzentmihalyi, 2002). The reason for intrinsic motivation is an individual's very own need for feeling competent and self-determining in dealing with his or her environment (Deci & Ryan, 1985). For example, programmers report feeling competent, satisfied and fulfilled when they write code for open source software (Lakhani & Wolf, 2003). In general, cognitively engaging one in creative tasks is considered as being intrinsically interesting (Amabile, 1996).

To get consumers motivated extrinsically organizations introduce a form of reward, which may help to get their customers to make better contribution or attract more customers who may be interested in the topic. The disadvantage is that consumers who are not initially interested in the topic may suddenly participate because of the incentive and will not make any meaningful input. Secondly, consumers who were already intrinsically motivated may begin to reason that they can gain some sort of reward by selling their ideas. The individual's perceived locus of causality shifts from internal to external (Decharms, 1968).

Based on research on motivation on other fields, several authors have further sub-divided the intrinsic and extrinsic motives why consumers may engage in organizational NPD schemes. The following has been sub-identified as reasons why participants may engage in NPD schemes:

FACTORS DETERMINING SUCCESS / FAILURE OF A NPD SCHEME

New Product Development programmes are both expensive and risky with a large portion of product development budgets going towards new product failures. (Bjarne Jensen & Hanne Harmsen, 1993). Many research works are now focusing on factors that determine a successful/failed new product development schemes.

Despite the fact that the studies point to a fairly consistent list of success factors, it seems that only a few companies have implemented these identified success factors-indicated by the fact that recent studies show companies to make the same mistakes they did 30years ago (Bjarne Jensen & Hanne Harmsen, 2001).

Kotler (2002) has identified three types of new product failure: An “absolute product failure” the organization loses money when its sales do not cover variable costs, a “partial product failure” when sales cover all its variable cost but only some of its fixed costs and a “relative product failure” yields a profit that is less than the company's target rate of return.

Empirical studies that determine a new product performance have been divided into 3 overall categories:

The study of these categories have led to the identification of a number of determinants of new product performance, and most often researchers suggest normative implications of how to enhance the chances of success or how to avoid failures in NPD (Bjarne Jensen & Hanne Harmsen, 2001).

Bjarne Jensen & Hanne Harmsen, 2001 have identified “competence elements” (Leonard-Barton, 1992) that does not fit into any of Craig & Hart's group of success factors:

This includes the following:

INNOVATION

Researchers are giving increase attention to the important role played by innovation for successful product development. Clearly innovation can be the core of competitive advantage for some firms and can be the vehicle for assaulting the market position of rivals (Dennis A. Rita, Frank Franzak & Lea Prerel Katsanis, 1996).

It is pertinent to note that the appeal of the new products to the consumers is the true test of any product innovation. von Hippel (2001) has however argued that by using user toolkits for innovation, companies can abandon their efforts to understand customer's needs and outsource need-related innovation tasks to their users. Wexiodisk has even argued that customer involvement hampers innovation. Consumer exclusion from new product innovation may be reasonable in few cases, but this is very rare. An innovative climate is considered necessary for all types of product development idea generation.(Ian Goulding, 2001). Sands & Warwick (1979) suggest this may be achieved by:

 

Two levels of innovation have been widely accepted:

CHALENGES IN A NPD SCHEME

It may be very risky for organizations not to embark on successive NPD schemes. Because existing products are susceptible to shortened product life cycles, increased domestic and foreign competition, new technologies and changing consumer needs and tastes. More established companies create disruptive technologies that are cheaper and more likely to alter the competitive space (Kotler, 2002). Most times these established companies either completely ignore these trends or at best pay little attention to them, because of the fact that they threaten their investment. Such organizations eventually find themselves facing formidable new competitors; and many fail.

However, NPD schemes are very risky. Recent studies have put the failure rate at 95% in the United States and about 9 in every 10 fail in Europe. The following reasons were put forward by Kotler, 2002 on why new products fail:

Mc Math, 1998 have enumerated the following reasons on why new products fail:

Kotler, 2002 has also identified the following factors that hinder product development:

Cooper & Klienschmidt found that the number one success factor for new products is a unique superior product; such products he discovered succeed 98% of the time. Other success factors as identified by Kotler, 2002 include the following:

NEW PRODUCT DEVELOPMENT PROCESS

INTRODUCTION

Organizations must be fully persuaded of the aims of a particular NPD scheme, as well as a proper evaluation of their competences in all aspects of their operations, before embarking on the design of a new product. Such awareness is paramount for the successful execution of the techniques discussed here. Efficient new product development is basically the selection of a number of suitable concepts for new products and subsequent screening to retain those with favorable prospects (Kotler, 1976). Without objectives and related performance criteria, such a process is impossible (Ian Goulding, 2001)

Researchers have identified two types of NPD process- the four-phase NPD process and the seven-phase process. Their distinction only stems from the definition of the details in each step and the set of decisions and action required. We will concentrate on the seven-phase process. Toll (1969), has described the new product development process as comprising of the following phases:

IDEAS GENERATION

Source of new ideas are exhaustive. Kotler (1976) has suggested that a large numbers of new production ideas are necessary to produce one new product launch. Ideas could be derived from sources within the organization or from sources outside, and the NPD project implementation team must be able to effectively pool these resources. Some may arise naturally in a close inspection of the company's strengths and weaknesses whilst some may develop from experimental investigations of consumer perceptions and attitudes (Ian Goulding, 2001).

Individuals responsible for sales, marketing and new product development in organizations who contact regularly with the outside world are potential sources of new ideas. However to be able to properly pool and utilize these ideas, appropriate procedures for idea generation must be emplaced. Chisnall (1979) has said that creative ideas do not evolve in a vacuum; he has developed two semi-structured techniques to aid idea generation:

External Sources of new Ideas

Countless sources of creative ideas exist outside the confines of the organization. Companies stand to gain so much if they are able to successfully pool together these ideas. Firstly, are the diversity of ideas which may result, and also the flexibility of techniques that can be used to get those ideas. And all these at comparatively limited investment. The following has been identified as external sources of ideas:

It is important to note here that all ideas generated by an organization should be properlydocumented as some of these ideas may gain relevance in the future.

IDEAS SCREENING

The ideas acquired during the idea generating phase are typically very numerous. It is worthwhile for the NPD team to spend time on an idea-eliminating and idea-approval phase. This helps to further limit the failure margin of a new product and hence save company funds. The justification of a piece of research should be in terms of the financial return likely to be derived from it (Andrew, 1975).

Kotler, 2002 has suggested an initial constitution of an “idea committee” chaired by an “idea manager”, whose function is to sort the proposed ideas into “promising ideas”, “marginal ideas” and “rejects”. Each idea that falls into the “promising ideas” category is further researched by a committee member who reports back to the committee. And ideas that passes through this phase moves into a full-scale screening process.

Two types of error described by Kotler (1976) should be avoided in this phase:

Screening of all proposed ideas helps the NPD team to drop bad ideas as early as possible in the development process. The product screening group must be able to ensure all successful ideas must satisfy the following criteria as enumerated by Kotler, 2002:

Though the risk element inherent in introducing a new product can not be completely eliminated, NPD idea screening processes at the best will only help to reduce risk to the barest minimum.

CONCEPT DEVELOPMENT AND TESTING

In screening new product ideas, concept development and testing is the first step taken. Attractive ideas must be refined into testable product concepts (Kotler, 2002). It is however important to differentiate between a product idea and a product concept.

A product idea is a product described in objective functional terms (Ian Goulding, 2001) whereas a product concept is a particular subjective consumer meaning which the company tries to build into the product idea and will usually contain some indication of intended users, benefits and usage circumstances (Kotler, 1976). A concept description will relate more closely to specific consumer needs within the broader product group described by the idea (Ian Goulding, 2001). Consumers do not buy product ideas; they buy product concepts (Kotler, 2002).

Concept presentation to the customers may take different form-written description, verbal description, TV or film commercial, product prototype, drawing. Previously, creating physicalprototypes used to be a very tedious and expensive exercise but computer aided design programmes, have now made things a lot easier.

Some organizations are also using”virtual reality” to test product concepts. Virtual reality use computers and sensory devices to simulate reality (Kotler, 2002).

Kotler (2002) has listed some questions which respondents in a concept testing should attempt to respond:

Response is elicited in terms of purchase propensity, similarities and differences when compared to other products, degree of substitutability and perceived circumstances of usage. (Ian Goulding, 2001).

There have been several researches regarding the reliability of this type of testing:

Although concept testing involves major problems concerning validity, its use in knowledgeable hands is certainly justified in reducing the number of products for further development. (Ian Goulding, 2002).

Conjoint analysis is a technique used for measuring consumer preferences for alternative product concepts. A method deriving the utility values that consumer attach to varying levels of product attributes (Kotler, 2002).

A combination of varying contrasting levels of product concepts is presented before the respondents and they asked to rank them from the least preferred to the most preferred. The NPD management team can identify the most appealing offer and the estimated market share and profit the company might realize. (Kotler, 2002)

The marketing team uses statistical methods to determine the following:

Conjoint analysis has taken the leading role in concept development and testing techniques.

The overall objective of product testing in New Product development is to gain an insight into likely problem areas relating to the purchase and usage of the product, since misconstructions in the concept, product market mix and targeting can be costly if not identified at an early stage (Ian Goulding, 2002). The following are more specific objectives of product testing:

This technique involves a comparison between the perceived properties of the concepts and those of the physical product after trial, making use of scales emphasizing different product attributes. The method reveals information on how the product can be reformed in order to reduce concept/product dissonance (Ian Goulding, 2001).

Clark, 1967 has suggested an indication of comparative product test when modifying existing products and the introduction of new brands. As there must be adequate similarities between the products being compared, this technique is applicable only to “evolutionary” new products. The consumer's preference is determined by an actual use of the items being compared. The respondents also help in identifying the differences between the products. It is however very important to establish the reason for preference. After an initial identification test a trial test is conducted on those respondents who were able to discriminate the products in question. In the trial test, the respondent is asked, firstly to discriminate by selecting the “odd one out” and secondly to indicate a preference (Ian Goulding, 2001).

Clark (1967) has suggested a further testing which involves a segmentation of respondent by usage rates of the product types under test. He argued that existing heavy users should have their opinions weighted since it is easier to lose existing customers than to gain new ones.

Comparative product tests may be conducted blind (i.e., in unmarked packs) or in branded packs (Ian Goulding, 2001). Broadbent (1980) has argued against the use of blind testing because the effects created by packaging could affect the consumer opinions of a product. While blind testing is impossible where the product themselves manifest the characteristics of the brand, the test is useful when the nature and quality of the product only are under scrutiny (Ian Goulding, 2001).

Daniels & Lawford (1974) have demonstrated that the first product tried gets a better rating. The solution to this problem includes a rotation of presentation order.

This technique is restricted to formulated food products, and is most useful whensome of the ingredients are disproportionately more costly than others. (IanGoulding, 2001).

Respondents here assign magnitude factors relating to differences in attributes in the comparison of the new product existing brands.

Ian Goulding (2001) has described the following as stages in this technique:

Some products come in different versions of the same brand. Ranges are distinguished in terms of flavor, color, size etc. Rothman (1967) has suggested that product testing plays a role in range formulation because the addition of a new product to an existing range may:

It is apparent that ranges may be mutually supporting or non-mutually supporting (Ian Goulding, 2001). Problems in range selection stems mostly from the non-mutually supporting ranges.

MARKETING STRATEGY

After a successful concept testing, the NPD manager should develop a market strategy for introducing the new product into the market. The strategy should consist of three parts as described by Kotler, 2002:

BUISNESS ANALYSIS

Whether a NPD scheme is successful or not largely depends on how much profit the new product is able to generate for the firm. The general approach to this analysis is to compare alternative new product either with each other or with some in-company standard using criteria which give some indication of the future profitability (Ian Goulding, 2002).

Management needs to prepare sales; cost and profit projections to determine whether they satisfy company objectives. If they do, the concept can move to the development stage (Kotler, 2002).

A quantitative indication of the following variables described by Ian Goulding, 2001 are necessary for investment appraisal:

One major problem in investment appraisal is in the uncertainty encountered in determining the volume of sales. And since the other variables are dependent on total sales, what one usually gets when appraising organization investment in NPD schemes are data whose reliability can be questioned. At the very best, it is only possible to account for the sensitivity of the end result to variations in the data used, so as direct attention to critical factors (Andrew, 1975). White (1976) has suggested the following as procedures for capital investment appraisal:

Kotler, 2002 has also suggested:

PRODUCT DEVELOPMENT

Here the organization determines if the product can be transformed into a technically and commercially feasible product. This stage usually involves comparatively large capital than in the previous phases in new product development. The stage includes all processes involved in translating prospective user's requirements into a working prototype. Quality Function Deployment (QFD) is a set of methods that assists in incorporating consumer inputs in the design process into the final product. The methodology takes the list of desired customer attributes (CAs) generated by market research and turns them into a list of engineering attributes (EAs) that the engineers can use (Kotler, 2002)

The major purpose of QFD is to facilitate the interaction between marketers, engineers and the designers of the product. The R&D department will produce a prototype that fully incorporates the main attributes described in the product-concept statement. The final prototype should conform to basic safety rules and is produced within the financial projections made in the investment appraisal.

Complex virtual reality technology is helping to speed up the process of producing prototypes. Companies can also by computer simulation achieve the flexibility to respond to new information and to resolve uncertainties by quickly exploring alternatives (Kotler, 2002). Effective prototyping may be the most valuable core competence an innovative organization can hope to have (Schrage, 1998)

During the production of the initial physical prototype, the lab scientist will have to imbibe into the final product those attributes the consumers want.

Kotler, 2002 has suggested that the final prototypes must be put through the following functional and customer tests:

Consumer preferences can be measured in different ways as suggested by Kotler (2002):

 

MARKET TESTING

Eassie, 1972 has defined test marketing as a research in which, using an area test or shop panel, the (new) product is tested in a way which involves the consumer purchasing in a normal shop situation. Before test marketing the NPD management must have carried out and be satisfied with results from the concept and product development. The new product is introduced into an authentic setting to learn, how large the market is and how consumers and dealers react to handling, using and repurchasing the product (Kotler, 2002). The main objective of test marketing, like other NPD process is towards risk reduction. Cadbury (1975) has suggested the following factors to help NPD teams decide whether or not to test market;

One major advantage is that test marketing measures the overall consumer response in a real situation. Test marketing also removes the major problem in all product research that the consumer knows he or she is being studied and alters the response accordingly (Ian Goulding, 2001).

Kotler, 2002 has differentiated test market into two broad groups- Consumer-goods market testing and business-goods market testing:

Ian Goulding (2001) has suggested that test marketing should provide useful data in the following areas:

COMMERCIALIZATION

This involves a full scale launch of new products into the national market. The following factors are considered when commercializing;

QUALITY FUNCTION DEPLOYMENT (QFD)

Introduction

Quality function deployment (QFD) is designed to integrate customer views or preferences into the standard NPD process. QFD is the dominating technique used in a total quality management (TQM). QFD is a structural approach to defining customer needs or requirements and translating them into specific plans to produce products to meet those needs (Crow, 2002). The list of desired consumer attributes generated by market research is transformed into a list of parameters that the designing team can use. The “voice of the customer”, which describes these stated and unstated customer needs or requirements (Crow, 2002), drives the product design and production process (Siluvian, 1986). The methodology permits measuring the trade-offs and costs of providing the customer requirements (Kotler, 2002).

One major function of QFD is that it helps to improve the interaction between the various departments that make up the NPD team: Marketing, test engineers, design engineers, finance, product support etc. A sort of collaboration between these departments is required to the production of a superior product which will eventually meet the end-user expectations. A proactive involvement of these departments can lead to a balanced consideration of consumer inputs at the various phases in the NPD process and could also provide a platform for team members to relate previously hidden information.

Consumer's interests in the new product design are organized into a product planning matrix. The matrices help to convert consumer requirements needs (high level) into appropriate production techniques (lower level) with a sole aim to satisfy these needs. While the QFD matrices are a good communication tool at each step in the process, the matrices are the means and not the end in itself (Crow, 2002), in integrating consumer inputs into designing new products.

Consumer inputs and Organizational Requirements

Consumer interests in the evolving of a new product could be captured in varying ways, which normally include: field reports, warranty data, focus groups, surveys, direct discussion/interviews, customer specifications, observation etc. It is however pertinent to note that various type of consumer voice could be expressed in buying a unit: the voice of the procuring company, the voice of the end-user and the voice of the support/maintenance company. The challenge of the NPD team is on how best to integrate these diverse interests to producing superior products which will not only compete favorably with existing brands but will also enjoy high consumer appeal. One technique that is used popular in accomplishing this is to employ multiple columns for different priority ratings associated with each consumer voice in the product planning matrix.

NPD team should also recognize that consumers/respondents normally try to express their needs in terms of how the need could be fulfilled and not what the need really is. The team should be able to decipher the reason for the need until they get to what the real need is.

After consumer requirements are generated the team will need to organize them. The mass of interview notes, requirements documents, market research, and customer data needs are to be distilled into a handful of statements that express key customer needs (Crow, 2002). One good technique used in putting these consumer inputs into a more organized format is through affinity diagramming. Crow (2002), has suggested the following as a means of organizing consumer inputs:

The above will assist in eliminating or reduce data redundancy and helps in organizing the consumer needs used in preparing the first QFD matrix.

The NPD management team should also identify those needs or requirements which are not explicitly expressed by the customers. The set of needs do not normally feature in the QFD matrix except there is need to process one or more of these needs. Product engineers, marketers or consumer support representative can decipher these needs by observing how the customers use or maintain the products and hereby spot areas for improvement.

In the QFD process, there is a need to examine what type of relationship exists between consumer inputs and corresponding technical response. The organization must determine how actions taken in designing a new product based on consumer preference have on the overall consumer requirements. The QFD team should determine if there indeed exist a direct link relationship, indirect or no relationship at all. As the existence of a direct relationship helps to determine the strength of such relationship, such meeting point must be noted on the matrix diagram. The QFD team should also compare the consumer input-technical response relationship in a particular design process with those of existing competing brands. This will help the NPD team in producing highly competitive and superior product with great consumer appeal. QFD teams should endeavor to examine co-relationship among all technical requirements employed in designing a new product. This will help in resolving conflicts in organizational responses to the total generated consumer preferences.

The QFD Process

The basic QFD process consists of four basic phase that is carefully integrated into the NPD process. During each phase one or more matrices are prepared to help plan and communicate critical product and communicate critical product and process planning and design (Crow, 2002). QFD starts at product planning, continues to product design and process design and concludes at process control, quality control, testing, equipment maintenance, and training. The process therefore involves multi-functional disciplines, to be able to adequately take care of the diverse range of activities involved in the project. QFD is synergetic with multi-function product development teams. It can provide a structural process for these teams to begin communicating, making decisions and planning the product (Crow, 2002).

A great deal of time would have to be spent on fore planning to ensure every member fully understands what is expected of them and that they all agree on proposed technical requirements before the process starts.

This evaluation should help to determine technical benchmarking and should be based on the defined technical characteristics. Data like warranty/service, repair occurrences and costs should be obtained.

One should endeavor to keep the amount of information in each matrix at a manageable level for a successful QFD matrix. Larger and more complex product should be broken down into hierarchical levels. As this product plan/concept is based on initial market research, it is necessary to carryout feasibility studies to determine the feasibility of the concept.

The product design or part deployment matrix is then prepared. The deployment matrix is prepared in a way that is similar to the product planning matrix. Crow (2002), has described the steps used in preparing a deployment matrix to include the following:

Factors critical for a successful QFD process

interest of the various group are not conflicting.

 

QUALITY FUNCTION DEPLOYMENT (QFD) AND CUSTOMER INVOLVEMENT

When designing a new product or service, that will eventually become successful in the market, organizations need to be able to adequately integrate some sort of end-users inputs into the design process. NPD is often viewed by many practitioners as a non-interactive and seller-dominated process. Consumers have therefore been involved rather sparingly in many NPD schemes, Consumer play only passive roles in the concept and market testing phase in some consumer involvement schemes. Organizations differ on the extent of consumer involvement in their NPD schemes. The number one reason why many new products fail is either a complete or a partial neglect of the consumer's voice in their design process. Integrating consumer inputs involves determining what is important to the consumers with respect to their actual needs and requirements and how the organization is able to translate these needs and requirements into concepts that would be meaningful to the designers of the products.

The QFD methodology ensures that consumer inputs actually guides most of the phases of the product development process. Consumer feedbacks in the latter stages of the design process are not explicitly supported by the QFD process. However, the voice of the customer captured in the early phase of product development could be adequately translated into specific plans to produce products that meet those needs. Also the company can also get other information peculiar to individual customers and get an idea of how many customers use their products and competitors products. This will help the organization to evaluate the position of their products in the market with respect to competing goods.

The Voice of the Customer.

Customer voices are diverse. They represent the wants and requirements of the customers expressed in the customer's own words. Customers normally express these needs in terms of how they want the needs to be satisfied. The company translate these needs into technical characteristics and finally into process parameters for the actual design.

Customer needs generated during the QFD process could be classified into:

THE QFD METHODOLOGY AND CUSTOMER INVOOLVEMENT

QFD have been described and categorized using the concepts of Longitudinal and Lateral dimensions of customer involvement.

The Longitudinal dimension refers to all points of interaction between the customers and the different phases of the design process. The phases, for the purpose of explanation includes: specification, conceptual development, detailed design, prototyping and final product.

In contrast, the lateral dimension, relates to how deeply the customers are involved in the design process. The dimension is related to what role the customers have when they interact with design process and to what degree customers partake in design work (Kaulo, 1998). Eason (1992) has described the “design for”, “design with”, and the “design by” category to explain this dimension.

Longitudinal dimension of customer involvement in the QFD process

The Longitudinal dimension relates to the customer involvement at the different phases of the NPD process. For QFD the initial requirements analysis and specification phase is the only contact point designers have with customers. Though consumer involvement is still practiced at the latter phases of the design process, the QFD does not really clearly support such consumer involvement. QFD offers an approach that supports structuring and representation of information on customer requirements, and especially how to link customer requirements to design characteristics (Kaulo, 1998).

Lateral dimension of customer involvement in the QFD process

Lateral dimension of customer involvement in the QFD process could be categorized into:

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